voice.speak() ✅
The speak()
method is a core function available in all Kastrax voice providers that converts text to speech. It takes text input and returns an audio stream that can be played or saved.
Usage Example ✅
import { OpenAIVoice } from "@kastrax/voice-openai";
// Initialize a voice provider
const voice = new OpenAIVoice({
speaker: "alloy", // Default voice
});
// Basic usage with default settings
const audioStream = await voice.speak("Hello, world!");
// Using a different voice for this specific request
const audioStreamWithDifferentVoice = await voice.speak("Hello again!", {
speaker: "nova",
});
// Using provider-specific options
const audioStreamWithOptions = await voice.speak("Hello with options!", {
speaker: "echo",
speed: 1.2, // OpenAI-specific option
});
// Using a text stream as input
import { Readable } from "stream";
const textStream = Readable.from(["Hello", " from", " a", " stream!"]);
const audioStreamFromTextStream = await voice.speak(textStream);
Parameters ✅
input:
string | NodeJS.ReadableStream
Text to convert to speech. Can be a string or a readable stream of text.
options?:
object
Options for speech synthesis
options.speaker?:
string
Voice ID to use for this specific request. Overrides the default speaker set in the constructor.
Return Value ✅
Returns a Promise<NodeJS.ReadableStream | void>
where:
NodeJS.ReadableStream
: A stream of audio data that can be played or savedvoid
: When using a realtime voice provider that emits audio through events instead of returning it directly
Provider-Specific Options ✅
Each voice provider may support additional options specific to their implementation. Here are some examples:
OpenAI
options.speed?:
number
= 1.0
Speech speed multiplier. Values between 0.25 and 4.0 are supported.
ElevenLabs
options.stability?:
number
= 0.5
Voice stability. Higher values result in more stable, less expressive speech.
options.similarity_boost?:
number
= 0.75
Voice clarity and similarity to the original voice.
options.languageCode?:
string
Language code for the voice (e.g., 'en-US').
options.audioConfig?:
object
= { audioEncoding: 'LINEAR16' }
Audio configuration options from Google Cloud Text-to-Speech API.
Murf
options.properties.rate?:
number
Speech rate multiplier.
options.properties.pitch?:
number
Voice pitch adjustment.
options.properties.format?:
'MP3' | 'WAV' | 'FLAC' | 'ALAW' | 'ULAW'
Output audio format.
Realtime Voice Providers ✅
When using realtime voice providers like OpenAIRealtimeVoice
, the speak()
method behaves differently:
- Instead of returning an audio stream, it emits a ‘speaking’ event with the audio data
- You need to register an event listener to receive the audio chunks
import { OpenAIRealtimeVoice } from "@kastrax/voice-openai-realtime";
import Speaker from "@kastrax/node-speaker";
const speaker = new Speaker({
sampleRate: 24100, // Audio sample rate in Hz - standard for high-quality audio on MacBook Pro
channels: 1, // Mono audio output (as opposed to stereo which would be 2)
bitDepth: 16, // Bit depth for audio quality - CD quality standard (16-bit resolution)
});
const voice = new OpenAIRealtimeVoice();
await voice.connect();
// Register event listener for audio chunks
voice.on("speaker", (stream) => {
// Handle audio chunk (e.g., play it or save it)
stream.pipe(speaker)
});
// This will emit 'speaking' events instead of returning a stream
await voice.speak("Hello, this is realtime speech!");
Using with CompositeVoice ✅
When using CompositeVoice
, the speak()
method delegates to the configured speaking provider:
import { CompositeVoice } from "@kastrax/core/voice";
import { OpenAIVoice } from "@kastrax/voice-openai";
import { PlayAIVoice } from "@kastrax/voice-playai";
const voice = new CompositeVoice({
speakProvider: new PlayAIVoice(),
listenProvider: new OpenAIVoice(),
});
// This will use the PlayAIVoice provider
const audioStream = await voice.speak("Hello, world!");
Notes ✅
- The behavior of
speak()
may vary slightly between providers, but all implementations follow the same basic interface. - When using a realtime voice provider, the method might not return an audio stream directly but instead emit a ‘speaking’ event.
- If a text stream is provided as input, the provider will typically convert it to a string before processing.
- The audio format of the returned stream depends on the provider. Common formats include MP3, WAV, and OGG.
- For best performance, consider closing or ending the audio stream when you’re done with it.
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